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BabelGames

Revolutionizing game development with user-friendly.

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Assets

Scene Master

In the thrilling world of game development, efficient scene management is paramount. Whether you’re working on an indie game or a large-scale project, having full control over your scenes is crucial. Today, we introduce you to a tool that will greatly streamline this process: Scene Master.

Key Points of Scene Master

Scene Master focuses on a specific aspect of video game development: loading scenes in play mode and editor mode. Here are the key points that make this tool a must-have:

  1. Simple Scene Management Scripts: With Scene Master, you don’t need to write endless lines of code. The tool provides two simple scripts that allow you to efficiently manage your scenes.
  2. Load Scenes in Play and Editor Mode: One of Scene Master’s standout features is its ability to load scenes both in play mode and editor mode. This is essential for testing and debugging your game as you work on it.
  3. Scene Button Selector: Scene Master includes a “Scene Button Selector” script that can be attached to any button in your game. This enables you to select the scene you want to load with a simple button click, greatly speeding up the testing and navigation process in your project.
  4. Simple and Intuitive Interface: Scene Master’s interface is easy to use and understand. You can manage, load, and refresh your scenes intuitively. Even if you’re new to game development, you’ll quickly adapt to this tool.
  5. Detailed Documentation: Scene Master comes with comprehensive documentation that guides you in its use. Regardless of your experience level, you’ll find valuable resources to make the most of this tool.
  6. Included Test Scenes: To help you get acquainted with Scene Master and discover how it can benefit your project, several test scenes are included. These provide concrete examples of how to use the tool in different scenarios.
  7. Designed to Aid Developers: Scene Master has been created with the purpose of simplifying the lives of game developers. It’s a tool designed with the specific needs of those working on game creation in mind.

In summary, Scene Master is a must-have tool for any game developer looking to streamline scene management in their projects. With its intuitive interface, detailed documentation, and simple scripts, it will save you time and effort, allowing you to focus on the creative aspects of your game. Discover how Scene Master can enhance your game development workflow and take a step closer to creating your digital masterpiece!



Alchemesh


Description

Alchemesh

This tool focuses on a very specific part of video game development. A crucial part if you want your project to be as efficient as possible, and not lower the fps unnecessarily. Optimization for your project thanks to an extremely easy to use tool.

  • We have created the ultimate tool for combining meshes and materials. 👍
  • With this tool you can forget about having to waste time manually combining the textures of your models, modifying the uvs and checking that all this is applied correctly, because you can do all this with a single click. 😎
  • With a simple and intuitive configuration, designed for developers (no programming knowledge required). Everything organized in a window interface to avoid having objects with unnecessary components in your scenes, and enjoy the tool globally (just one click from any of your scenes).😯
  • An extensive configuration, but as simple as two buttons to combine meshes and materials, and an extra one to reset the default configuration (the most common for most cases). 😬
  • Enjoy this tool in any kind of project, with all the necessary documentation, and several test scenes, so you can get used to it, and see in which ways it could be useful for you. 🤯

Alchemesh has been created with the purpose of helping developers to complete their games, and make them as efficient as possible.

This tool will allow you to optimize your projects without losing quality, and port those projects to other platforms such as mobile or switch, where you would normally have to spend a lot of time modifying the models so that the game experience does not suffer because of low fps.

If you are still not clear about the operation of this tool I recommend you to take a look at the promotional videos in which everything you need to know is shown.

Technical details

Here are the key features of our Alchemesh package:

  • Alchemesh has two modes, the materials combiner (button named “Combine Textures”) and the meshes combiner (button named “Combine Meshes”).
  • Materials combination, will combine all principal textures, values, and colors, of every material contained on the reference of the editor window.
  • The combination will package the textures in one texture, with the size that you selected. For the values will make the average, and for the colors it will make new textures of them, or mantain a white color for prioritize the textures.
  • The mateirals combiner will automatically reposition all uvs to the corresponding texture coordinates, to maintain the same result, with a huge boost in performance.
  • Meshes combination, will combines all models presented in a single mesh, with all the materials preserved in a single mesh renderer, and the combination is going to be consequent, and what i mean with consequent is that it going to combine all de meshes in groups of at maximum, 65535 (sixty-five thousand five hundred thirty-five) vertices, which is the maximum number of vertices to combine at once, so the tool make it easier for you and prepare groups with the resultant combiened meshes.
  • With the editor window of Alchemesh, you will be able to perfectly configure any type of material, for any situation in which your project may find itself.
  • You can also combine both (materials & meshes) just by doing it in order. I recommend that you combine materials first, and then meshes, simply because of the way the tool is designed, but it also works the other way.

And remember, in the world of Alchemesh, we prioritize textures and let the colors flow. So activate those textures and let the magic happen! “Texturing and coloring, the alchemical duo that brings materials to life.



Audio Tool

Introducing our definitive Unity audio management tool, designed to streamline the audio integration process in your projects. With our tool, you can bid farewell to complex coding and effortlessly add audio tracks to your game.

The highlight of our tool is its ability to configure and manage audio within your project, eliminating the need for extensive programming knowledge.

Key Features:

  1. Effortless Audio Configuration: Easily set up and configure audio for your project without writing a single line of code.
  2. Event Subscriptions: Automate event handling by seamlessly subscribing events to audio tracks, enhancing the interactivity and immersion of your game.

🔈 AUDIO TOOL 🔈

AUDIO TOOL consists of two powerful components: the Audio Manager for configuring mixers and tracks, and the Audio Player, allowing event subscriptions without the need for coding.

AUDIO MANAGER: Our graphical interface simplifies the process of adding tracks and mixers. The tool automatically generates the necessary audio sources, saving you time and effort.

With two distinct sections, each equipped with a user-friendly graphical interface, you can effortlessly add mixers and fine-tune their settings. Once the mixers are in place, you can easily add tracks with multiple configuration options.

AUDIO PLAYER: This component provides a hassle-free way to subscribe to events within your scripts. Simply select the desired event or create new ones directly from the interface, without the need for coding.

Technical Details:

  • Audio configuration (Mixers / Tracks)
  • Event matching and display in the inspector
  • Event subscription functionality
  • Event creation capabilities

Compatible with Unity Versions:

  • Built-in
  • URP (Universal Render Pipeline)
  • HDRP (High Definition Render Pipeline)
  • 2021.2.9f1

Empower your audio workflow in Unity with our powerful audio management tool. Enhance your game’s sound effects, music, and overall audio experience, all without the complexities of programming.

Discover the ease and efficiency of audio management with our tool, designed to optimize your audio workflow and streamline development. Take control of your game’s audio and create an immersive soundscape.

Unleash the potential of your Unity projects with our comprehensive audio management solution. Simplify audio integration, amplify gameplay experiences, and elevate your projects to new auditory heights.

Unlock the full potential of your game’s audio today with our cutting-edge AUDIO TOOL!

BCam – RTS Camera

Introducing our comprehensive RTS Camera solution designed to enhance the camera controls in your Unity projects. Whether you’re developing real-time strategy games, city builders, or battle strategy games, this tool is a game-changer.

Say goodbye to tedious coding and welcome a user-friendly interface that allows you to effortlessly configure your RTS Camera settings. Our tool provides an intuitive way to adjust camera options, ensuring a smooth and immersive experience for players.

Key Features:

  1. Automatic Adaptation to the Environment: Customize the limit area of your camera to match your map’s boundaries, maintaining the camera within your game area.
  2. Physical Camera Option: Prevent the camera from getting clipped inside objects, ensuring a seamless view of your game world.

BCam consists of a window for configuring the initial Camera Rig settings and a Camera Controller component offering a wide array of options for optimizing your RTS Camera.

Our graphical interface eliminates the need for programming, allowing you to easily manage and fine-tune all aspects of the RTS Camera. The tool automatically applies default configurations suited to various project types, offering versatility and convenience.

Technical Details:

  • RTS Camera creation and configuration
  • Window for seamless camera setup
  • Camera Controller component for effortless option customization
  • Beautiful and intuitive interface for managing all camera settings

Compatible with Unity Versions:

  • Built-in
  • URP (Universal Render Pipeline)
  • HDRP (High Definition Render Pipeline)
  • 2020.3.19f1

Whether you’re a seasoned developer or new to Unity, our RTS Camera solution empowers you to create triple-A camera functionality for your projects. Enhance the gameplay experience and immerse your players in captivating RTS worlds.

Please note that the camera seamlessly integrates with Unity’s input system. For projects using the new Input System, ensure that “Both” is selected as the active input handling option in the player settings of the project settings.

Unlock the full potential of your Unity projects with our complete RTS Camera solution. Elevate your camera controls and optimize the player experience in your real-time strategy, city-building, and other strategy-based games.

Get started with our RTS Camera tool today and take control of your game’s perspective!

Designed and developed by BabelGames. ;)